Message-Id: <199703211452.JAA17573@keeper.albany.net> Comments: Authenticated sender is From: "James Lefavour" To: "Mike A. Harris" Date: Fri, 21 Mar 1997 09:49:46 -0500 MIME-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7BIT Subject: Re: [opendos] Wishlist v2.0 Reply-to: jamesl AT albany DOT net CC: opendos-developer AT mail DOT tacoma DOT net References: <199703201652 DOT LAA16522 AT keeper DOT albany DOT net> In-reply-to: Officially moved to Opendos-developer > On Thu, 20 Mar 1997, James Lefavour wrote: > > > I believe what we need here IS two different OpenDOS products. [snip] > > viable, it must compete with guess who - which means compatibility, > > GUI, etc. > > Absolutely. There is DEFINATELY a strong net interest in > developing a 32bit DOS. It will probably be a practically simultaneous venture - fixing and fine tuning the 16 bit OD, while developing the 32 bit implementation. I am sure that quite a few will get involved here. > > > So we aren't just talking games here - there is useful software that > > is available only for the M$ Windoes environments. We will need to > > keep that in mind for the future - how about modelling after the > > XWindows setup - make the OS 32 bit command line, and have a GUI > > layer float over that? > > Exactly! Couldn't say it better myself! > > Well, thats exactly what we need. Everyone should voice their > wants/needs. If you stay quiet, then you can't expect your needs > to be met. Then, we need a rock solid 16 bit OS, which can be configured to behave very much like M$Dos (for those who would feel most comfortable with that) while surpassing it in functionality. Keep the size down, memory management up, and concentrate on 16-bit functionality. Also, create a 32 bit system, which requires the higher processors, and work the bugs out of that. Make sure it stays DOS, in that it executes DOS exe's, but add a 32 bit GUI layer that will allow Win3.1/95 apps to run as well. Long, multi-dot filenames at the command line level, full protection between apps (strive for the Linux level of quality ) etc. As soon as the source code becomes available, people can start talking about how to do this specifically. With both versions, make sure that compatibility with "legacy apps" is maintained, as much as possible. I don't want to lose my DOOM II :-)) Jim jamesl AT albany DOT net - http://www.albany.net/~jamesl/