Message-Id: <199702270902.EAA26351@adams.berk.net> From: "James Fudge" To: Subject: [opendos] Dos editors Date: Thu, 27 Feb 1997 04:00:41 -0800 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Sender: owner-opendos AT mail DOT tacoma DOT net Precedence: bulk ---------- > From: Colin W. Glenn > Ok, no wars, but lets talk virtues. My favorite editor is UED, strictly a > DOS, (AFAIK), but the reason I like it is because it's simple to use, has > a wonderful cut/paste line/block, split screen mode, (you control where > the split happens), search and replace, multiple workspaces, (1-9), and > handles as much file as will fit in free memory, (gosh I hope I get a > couple of megs free under opendos);). So every editor I've tried since > latching onto this one has been compared to it. It'll load ANY file for > editing, doesn't care about whether it's a binary file, (used it to locate > game key strings), and prevents you from ditching if you've made any > changes. Plus, it has wildcard file loading, both command line and in the > load file menu, and will inform you if a file already exists in memory > should you save the file you're working on under that name. > if we are speaking of plain old text editors and not an emacs type editor, i would have to mention 3 zx which comes with xtree, multi edit (i like the way it looks =]) and good old simple pico Zx does all the things that you mentioned previously, but has lots of other goodies. i am not saying they are better or worse than anything else, they are just more comfortable using them for what i do. If emacs or VI or Elvis get the work done use them. enough of my fodder ;) James fudge