X-Authentication-Warning: delorie.com: mail set sender to geda-user-bounces using -f X-Recipient: geda-user AT delorie DOT com X-Injected-Via-Gmane: http://gmane.org/ To: geda-user AT delorie DOT com From: Kai-Martin Knaak Subject: Re: [geda-user] Moving holes in polygons Date: Wed, 04 Jul 2012 23:47:51 +0200 Lines: 25 Message-ID: References: <201207031346 DOT q63Dka3s022191 AT envy DOT delorie DOT com> <201207031452 DOT q63EqgXf031605 AT envy DOT delorie DOT com> <20120703152747 DOT 2e25d51d AT svelte> Mime-Version: 1.0 Content-Type: text/plain; charset="ISO-8859-1" Content-Transfer-Encoding: 7Bit X-Complaints-To: usenet AT dough DOT gmane DOT org X-Gmane-NNTP-Posting-Host: a89-183-16-23.net-htp.de User-Agent: KNode/4.4.11 Reply-To: geda-user AT delorie DOT com Levente wrote: > Other solution is to use the "morphpolygon(selected)" action. You'll end > up very complicated polygons. On a layout redesign, it is very hard to > remove them. "Check-Polygons" from the settings menu hides everything except polygons. So you can easily select and delete them all. BTW, I habitually put polygons in a separate layer. With larger layout or less than premium hardware, polygon calculation tends to affect pcb performance. While there is no straight GUI option to not update polygons, the separate layers allows for a work around: They can be put in a layer group of their own (File -> Preferences -> Layers -> Groups). Once the work on tracks and footprints is done, I reunite polygon layers with the copper layer they belong to. There is no designated button to recalculate-polygons. But a "save" followed by a "revert" will do the trick. ---<)kaimartin(>--- -- Kai-Martin Knaak, Email: kmk AT familieknaak DOT de http://pool.sks-keyservers.net:11371/pks/lookup?search=0x6C0B9F53 Still unhappy with moderation of geda-user. Why? Because it is completely intransparent.