X-Authentication-Warning: delorie.com: mail set sender to geda-user-bounces using -f X-Recipient: geda-user AT delorie DOT com DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; bh=xsjWOZQdM4zO0AFKYQZVCQtV3WEbl8WUsc56VL2ZheE=; b=BEUQXnNn0OB193vOa7AqkdEphz0pkevdZsSunCn4T0YgfZMad5nDUnZ2DU9jXrWhRF J/J3Z2C3U9O5h1oMtTZ8VSE/htqIxJG5EnjEIgn+LjSXOuZ/Jlrw/n7+LfLiDnOUQyab rdXcklyF7FoyIDN67fo22/c1Hph+0MWn7UMil9BBkPxT63U7xBI6fIsuQpN0WTKroBoy sBauTUzYArJep+qdxp6nVxZLTJPhkx+zo+wb/rP6pngcepM0PNDlArvBrAI0iFLXLvV+ IsfafnvlOHOFT3x44R/57JyzKzEZ+9wnUxxzpjldumrDLwbbr5PNth9NyTXDx9+mSUT3 uFQg== MIME-Version: 1.0 In-Reply-To: <20120703152747.2e25d51d@svelte> References: <201207031346 DOT q63Dka3s022191 AT envy DOT delorie DOT com> <201207031452 DOT q63EqgXf031605 AT envy DOT delorie DOT com> <20120703152747 DOT 2e25d51d AT svelte> Date: Wed, 4 Jul 2012 09:23:33 +0200 Message-ID: Subject: Re: [geda-user] Moving holes in polygons From: Levente To: geda-user AT delorie DOT com Content-Type: multipart/alternative; boundary=20cf305b1220a2ba6304c3fbe8f0 Reply-To: geda-user AT delorie DOT com Errors-To: nobody AT delorie DOT com X-Mailing-List: geda-user AT delorie DOT com X-Unsubscribes-To: listserv AT delorie DOT com Precedence: bulk --20cf305b1220a2ba6304c3fbe8f0 Content-Type: text/plain; charset=ISO-8859-1 Other solution is to use the "morphpolygon(selected)" action. You'll end up very complicated polygons. On a layout redesign, it is very hard to remove them. On Wed, Jul 4, 2012 at 12:27 AM, Colin D Bennett wrote: > On Tue, 3 Jul 2012 11:26:44 -0400 > Nathan Stewart wrote: > > > Hence the paraphrase - what's the best way to flood the unused > > portions of the board with grounded copper, minimizing the amount > > of rework necessary with layout changes. > > > > On Tue, Jul 3, 2012 at 10:52 AM, DJ Delorie > > wrote: > > > > > > Ah, you want to move just the hole. I'm not sure you can do > > > that. > > What I usually do, as suggested a while back by Kai-Martin, is to > route the entire board with regular tracks (no polygon floods) > including ground and everything. Only once the layout is > electrically complete (all nets routed) do you lay down the polygon > flood. This way, the polygon is "optional" and "disposable". > Getting good polygon flooding is really clumsy in pcb right now, > and I usually have to insert multiple smaller polygons in order to > get it to fill everything in, since pcb's "unconnected copper" > filter chops each polygon into a single connected polygon of its > own choosing. > > Regards, > Colin > --20cf305b1220a2ba6304c3fbe8f0 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Other solution is to use the "morphpolygon(selected)" action. You= 'll end up very complicated polygons. On a layout redesign, it is very = hard to remove them.

On Wed, Jul 4, 2012 = at 12:27 AM, Colin D Bennett <colin AT gibibit DOT com> wrote:
On T= ue, 3 Jul 2012 11:26:44 -0400
Nathan Stewart <therea= lnathanstewart AT gmail DOT com> wrote:

> Hence the paraphrase - what's the best way to flood the unused
> portions of the board with grounded copper, minimizing the amount
> of rework necessary with layout changes.
>
> On Tue, Jul 3, 2012 at 10:52 AM, DJ Delorie <dj AT delorie DOT com>
> wrote:
> >
> > Ah, you want to move just the hole. =A0I'm not sure you can d= o
> > that.

What I usually do, as suggested a while back by Kai-Martin, is = to
route the entire board with regular tracks (no polygon floods)
including ground and everything. =A0Only once the layout is
electrically complete (all nets routed) do you lay down the polygon
flood. =A0This way, the polygon is "optional" and "disposabl= e".
Getting good polygon flooding is really clumsy in pcb right now,
and I usually have to insert multiple smaller polygons in order to
get it to fill everything in, since pcb's "unconnected copper"= ;
filter chops each polygon into a single connected polygon of its
own choosing.

Regards,
Colin

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