X-Authentication-Warning: delorie.com: mailnull set sender to djgpp-bounces using -f Message-ID: <001101c1a90e$85a98440$520510ac@et30> From: "jade" To: Subject: libsocket Date: Tue, 29 Jan 2002 15:47:17 -0600 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2919.6700 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6700 Reply-To: djgpp AT delorie DOT com Hi everybody. I'm porting one of my win32 games to djgpp. The game was originally made using MSWINSOCK ( it is a multiplayer game and it communicates using tcp/ip). I included these files #include #include #include #include #include #include And made some calls to gethostbyname and connect but when I link the program I got some error messages telling that it finds undefined references to gethostbyname,socket,connect adn herror and at the bottom it reads "collect2.ld returned 1 exit status" any help will be good. PD Sorry if I make too much mistakes but english is not my mother language.