From: Kevin Newsgroups: comp.os.msdos.djgpp Subject: Need help with crazy graphics idea for old dos games. (0/1) Date: Sat, 20 Oct 2001 12:32:40 -0400 Message-ID: X-Newsreader: Forte Agent 1.8/32.553 trialware MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 37 X-Authenticated-User: kpsoucy X-Comments: This message was posted through Usenet.com X-Comments2: IMPORTANT: Usenet.com does not condone, nor support, spam or any illegal or copyrighted postings. X-Report: Report abuse to "abuse AT Usenet DOT com" X-Abuse-Info: Forward a copy of ALL headers, INCLUDING the body (DO NOT SEND ATTACHMENTS) X-Trace: news.usenet.com Organization: Usenet.com - #1 Newsgroups service on the planet! - http://www.Usenet.com To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com The other day I purchased The Curse of Monkey Island. It came with a CD containing the original 2 Monkey Island games. I loved those games very much in my teenage years but looking at them now is heartbreaking. Nothing has changed really except for my perception of the graphics. 320x200 looked impressive back when those games first came out, but looks quite dated and blocky compared to what I've become accoustomed to. Then a tought struck me. I play a lot of old SNES games using the ZSNES emulator which has the Eagle and 2xsai engines for increasing the resolutions for SNES games. The result is smooth cartoony graphics. So now I'm wondering if it would be possable to apply the 2xsai engine to old DOS games like Monkey Island. My first thought was to present the idea to Lucasarts in hopes of them making an updated executable with 2xsai included. Problem is, big game companies don't really care about updating old games, and they don't take unsolicited ideas. What to do???? The solution is a program that intercepts the game's transfer of data to the video memory, applies 2xsai to the incoming graphics, and outputs the new higher-res image to video memory. This program could be run in conjuction with most 2D dos games like those made by Sierra and Lucasarts. Does this sound plausable? If so could someone help me out on how I would go about intercepting the writes to video memory? The following screenshot is from Monkey Island 2. The first one is taken directly from the original game. The second one is after 2xsai has been applied using a 2xsai conversion utility. This example shows how awesome those old games would be to play again using 2xsai technology. Posted Via Usenet.com Premium Usenet Newsgroup Services ---------------------------------------------------------- ** SPEED ** RETENTION ** COMPLETION ** ANONYMITY ** ---------------------------------------------------------- http://www.usenet.com