From: pouzzler AT aol DOT com (pouzzler) Newsgroups: comp.os.msdos.djgpp Subject: Re: New Moron on the Block :) Date: 4 Oct 2001 08:47:58 -0700 Organization: http://groups.google.com/ Lines: 20 Message-ID: <34539894.0110040747.30a97610@posting.google.com> References: <34539894 DOT 0110031004 DOT 1133f1ea AT posting DOT google DOT com> <3bbc1bb6 AT news DOT starhub DOT net DOT sg> NNTP-Posting-Host: 195.93.50.183 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit X-Trace: posting.google.com 1002210478 23858 127.0.0.1 (4 Oct 2001 15:47:58 GMT) X-Complaints-To: groups-abuse AT google DOT com NNTP-Posting-Date: 4 Oct 2001 15:47:58 GMT To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com "Rob Kramer" wrote in message > Why on earth would you bother writing everything from scratch? Allegro is > low-level, and includes a nice .bmp reader. You're going to make a low-level > libc as well? >>Because I can (and have) program games of commercial quality (my Othello beats me) (except the graphics, of course, since THAT is definitely not my natural endowment), using MFC. However, casting causes me problems, I have to twiddle for years making _read work, CString is so easy that basic::string drives me nuts, ... so I decided to learn some REAL programming. And if drawing the bmp from scratch doesn't qualify, then I'm done for. > Have fun :) > > Rob