Date: Fri, 21 Sep 2001 10:11:06 +0300 From: "Eli Zaretskii" Sender: halo1 AT zahav DOT net DOT il To: djgpp AT delorie DOT com Message-Id: <3405-Fri21Sep2001101105+0300-eliz@is.elta.co.il> X-Mailer: Emacs 20.6 (via feedmail 8.3.emacs20_6 I) and Blat ver 1.8.9 In-reply-to: <3baa5ec3.2355965@news.menta.net> Subject: Re: interrupt handlers and VGA programming [OT] References: <3baa5ec3 DOT 2355965 AT news DOT menta DOT net> Reply-To: djgpp AT delorie DOT com Errors-To: nobody AT delorie DOT com X-Mailing-List: djgpp AT delorie DOT com X-Unsubscribes-To: listserv AT delorie DOT com Precedence: bulk > From: (Moon) > Newsgroups: comp.os.msdos.djgpp > Date: Thu, 20 Sep 2001 21:25:46 GMT > > I am writing a software in C under DOS that handles several hardware > interrupts. Since functions that make DOS calls like "printf" cannot > be used inside the interrupt handler, this is very difficult to debug. You can use ScreenPutChar or ScreenPutString instead, the don't use any interrupts. > I have found out on the internet that some people use the command > pokeb to display a number or a letter on the screen to make easier to > understand what's going on with the code. > > Unfortunately I haven't found the right parameters to use with pokeb. The above functions already fogure that out for you, so just use them. Be sure to read their docs first, though.