From: mcheu Newsgroups: comp.os.msdos.djgpp Subject: Re: What best to use for opengl under djgpp and linux Date: Mon, 25 Jun 2001 23:44:51 -0400 Message-ID: References: <3b33a11d DOT 14867938 AT news DOT adelaide DOT on DOT net> X-Newsreader: Forte Agent 1.8/32.548 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Cache-Post-Path: news.vaxxine.com!unknown AT ppp69 DOT digi-t3 DOT st-cath DOT niagara DOT net X-Cache: nntpcache 2.3.3 (see http://www.nntpcache.org/) NNTP-Posting-Host: Newsfeeds.com Lines: 35 X-Comments: This message was posted through Newsfeeds.com X-Comments2: IMPORTANT: Newsfeeds.com does not condone, nor support, spam or any illegal or copyrighted postings. X-Report: Report abuse to "abuse AT Newsfeeds DOT com" Organization: Newsfeeds.com http://www.newsfeeds.com 90,000+ UNCENSORED Newsgroups. To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com On Sat, 23 Jun 2001 10:12:22 GMT, goble AT gtech (David. E. Goble) wrote: >Hi all; > >I want to try some graphics programming. I have djgpp/win95 and >gcc/redhat6.2. > >Been playing a little bit with Allegro, but would also like to try >opengl programing. What is best to use? Does Allegro do opengl? > >Thanks for any help. Your best bet would be mesa -- an OpenGL clone library. It's not accelerated, so rendering speed will be a bit slow, but it is compatible with OpenGL source code. www.mesa3d.org Under Linux, if you're using a 3Dfx or Nvidia chipset, there are patches available to modify a mesa installation to give you hardware acceleration -- though this tends to be a bit tricky to get working sometimes. I think there's at least a partial port of mesa for DJGPP that uses Allegro's routines for rendering. I can't seem to find the URL right now though. ----------- Thanks MCheu -----= Posted via Newsfeeds.Com, Uncensored Usenet News =----- http://www.newsfeeds.com - The #1 Newsgroup Service in the World! -----== Over 80,000 Newsgroups - 16 Different Servers! =-----