From: "Stefan Viljoen" Newsgroups: comp.os.msdos.djgpp Subject: Re: image program for games Date: Mon, 9 Apr 2001 06:27:12 +0200 Organization: The South African Internet Exchange Lines: 29 Message-ID: <9ard6j$h46$1@ctb-nnrp2.saix.net> References: <3AD0727F DOT 8907F0B6 AT home DOT com> NNTP-Posting-Host: pc53-01-p17.nt.saix.net X-Trace: ctb-nnrp2.saix.net 986789907 17542 155.239.176.17 (9 Apr 2001 04:18:27 GMT) X-Complaints-To: abuse AT saix DOT net NNTP-Posting-Date: 9 Apr 2001 04:18:27 GMT X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com PM wrote in message news:3AD0727F DOT 8907F0B6 AT home DOT com... > hi again guys. Just wondering what program you guys make to create > images for dos games. for example doom. what program do you think was > made to create those graphics. or what programs would suffice. for > example, i imagine they didn't use windows paint or i dont think they > used photoshop although it may be used. Hmm - didn't they use Deluxe Paint? Or try GIMP. > The main reason behind this question is i would like to know if i have a > transparant background to a sprite i create, i want it to be transparant > in the game, therefore the program would include a database creator for > the image to notify the game which pixels are transparant. This can easily be done with Allegro - you turn all pixels you want transparent to a bright pink in high color modes (I assume that is what you are going to use?) It is defined in Allegro - if you put this color anywhere, and then blit with allegro, it lets the background through. I wrote a small program called Mtrans which does this for me. Stefan Viljoen F/EMS Dispatcher Potchefstroom F/EMS South Africa http://home.intekom.com/rylan/