From: Hans-Bernhard Broeker Newsgroups: comp.os.msdos.djgpp Subject: Re: please help with Texture coordinates! Date: 25 Mar 2001 16:19:58 GMT Organization: Aachen University of Technology (RWTH) Lines: 11 Message-ID: <99l5re$fr3$1@nets3.rz.RWTH-Aachen.DE> References: <3ABDDBA9 DOT B937780E AT free DOT fr> NNTP-Posting-Host: acp3bf.physik.rwth-aachen.de X-Trace: nets3.rz.RWTH-Aachen.DE 985537198 16227 137.226.32.75 (25 Mar 2001 16:19:58 GMT) X-Complaints-To: abuse AT rwth-aachen DOT de NNTP-Posting-Date: 25 Mar 2001 16:19:58 GMT Originator: broeker@ To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Kirill Pankratiev wrote: > I would like to know how to use texture coordinates for > perspective texture mapping. This is the wrong newsgroup to ask this question, by a wide margin. Ask it again in comp.graphics.algorithms, or in one of the game developers newsgroups. -- Hans-Bernhard Broeker (broeker AT physik DOT rwth-aachen DOT de) Even if all the snow were burnt, ashes would remain.