From: "Bram" Newsgroups: comp.os.msdos.djgpp Subject: Re: Anthem of Dread available Date: Wed, 14 Mar 2001 12:57:48 +0100 Organization: Planet Internet Lines: 83 Message-ID: <98nlkf$3c62g$1@reader02.wxs.nl> References: <98mgnd$s6a0$1 AT reader03 DOT wxs DOT nl> <98momc$2nsee$1 AT ID-57378 DOT news DOT dfncis DOT de> <98mosk$2l5iu$1 AT ID-57378 DOT news DOT dfncis DOT de> <98mpp5$2iois$1 AT ID-57378 DOT news DOT dfncis DOT de> NNTP-Posting-Host: ipc379bd3b.dial.wxs.nl X-Trace: reader02.wxs.nl 984570319 3545168 195.121.189.59 (14 Mar 2001 11:45:19 GMT) X-Complaints-To: abuse AT wxs DOT nl NNTP-Posting-Date: 14 Mar 2001 11:45:19 GMT X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2919.6700 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6700 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Thanks for you suggestions. We'll keep the scrolling in mind, we will make both the ctrl and the escape cancel-buttons and the enter also an action button. We won't use the mouse, because it's a console-style RPG, and it should also work with a game-pad only. jump down? I guess it's too high :) ... We'll also keep it in mind, but I don't think we'll implement it. "Alexei A. Frounze" schreef in bericht news:98mpp5$2iois$1 AT ID-57378 DOT news DOT dfncis DOT de... > some extra suggestions: > - replace fade-in/out redrawing with scrolling > - make really user-friendly menu (skip disabled items, ESC=cancel (return to > game), enter=select, probably mouse support would be nice too). > - why a character can not jump down? should be available > > -- > Alexei A. Frounze > alexfru [AT] chat [DOT] ru > http://alexfru.chat.ru > http://members.xoom.com/alexfru/ > http://welcome.to/pmode/ > > "Alexei A. Frounze" wrote in message > news:98mosk$2l5iu$1 AT ID-57378 DOT news DOT dfncis DOT de... > > Well, not a bug but it's real inconvinient to download 1.8MB (both > versions) > > if only about 1.3MB total for DOS version is required. > > Either make complete archives for both DOS and win or put EXEs and all > other > > stuff apart and let the user choose what to download. > > > > -- > > Alexei A. Frounze > > alexfru [AT] chat [DOT] ru > > http://alexfru.chat.ru > > http://members.xoom.com/alexfru/ > > http://welcome.to/pmode/ > > > > > > "Alexei A. Frounze" wrote in message > > news:98momc$2nsee$1 AT ID-57378 DOT news DOT dfncis DOT de... > > > DOS version reports: Error: can't find dialog frames! > > > Bug? > > > -- > > > Alexei A. Frounze > > > alexfru [AT] chat [DOT] ru > > > http://alexfru.chat.ru > > > http://members.xoom.com/alexfru/ > > > http://welcome.to/pmode/ > > > > > > "Bram" wrote in message > > > news:98mgnd$s6a0$1 AT reader03 DOT wxs DOT nl... > > > > We have released the first demo of our RPG Anthem of Dread (written in > > > > DJGPP/allegro, but also a windows-port.) The homepage is www.dread.nl > > take > > > a > > > > look there for more details, you can also see some screenshots if you > > want > > > > to check them out first. > > > > We need as much comments and bug-reports as possible, so if you played > > the > > > > game, please mail use with your full report at mail AT dread DOT nl > > > > Thanks for you interest! > > > > > > > > grt, > > > > > > > > Bram Vaessen, Nathan Smith and Fathur Rahman > > > > > > > > > > > > > > > > > > > >