From: Hans-Bernhard Broeker Newsgroups: comp.os.msdos.djgpp Subject: Re: Problem under Win98 DOS box Date: 19 Feb 2001 14:10:36 GMT Organization: Aachen University of Technology (RWTH) Lines: 27 Message-ID: <96r9gs$qiu$1@nets3.rz.RWTH-Aachen.DE> References: <3A9011DC DOT 4CF3CC5F AT tin DOT it> NNTP-Posting-Host: acp3bf.physik.rwth-aachen.de X-Trace: nets3.rz.RWTH-Aachen.DE 982591836 27230 137.226.32.75 (19 Feb 2001 14:10:36 GMT) X-Complaints-To: abuse AT rwth-aachen DOT de NNTP-Posting-Date: 19 Feb 2001 14:10:36 GMT Originator: broeker@ To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Vincenzo Morello wrote: > I use: > putchar('\07'); That had better be putchar('\a'); in programs meant to be portable. On most platforms, '\a' is actually '\07', the BEL character defined in the ASCII charset. But there are others... > to emit a beep under DJGPP+GRX. > When calling this function under Windows 98 DOS box, the graphic screen often > locks and further graphics output will not be drawn correctly. I've no idea what might cause that. > Is there an alternate way to play a beep in DJGPP ? Yes: the libc function pair sound() and nosound(). They'll even let you control the frequency and duration of the beep. I.e. you can boooooop instead of beep, if you want to. -- Hans-Bernhard Broeker (broeker AT physik DOT rwth-aachen DOT de) Even if all the snow were burnt, ashes would remain.