From: Tom St Denis Newsgroups: comp.os.msdos.djgpp Subject: Re: Nasty, nasty graphic flicker Date: Thu, 01 Feb 2001 12:27:18 GMT Organization: Deja.com Lines: 23 Message-ID: <95bkn1$ehe$1@nnrp1.deja.com> References: <3a78f002_1 AT corp DOT newsfeeds DOT com> NNTP-Posting-Host: 24.112.8.23 X-Article-Creation-Date: Thu Feb 01 12:27:18 2001 GMT X-Http-User-Agent: Mozilla/5.0 (Windows 98; U) Opera 5.01 [en] X-Http-Proxy: 1.1 x58.deja.com:80 (Squid/1.1.22) for client 24.112.8.23 X-MyDeja-Info: XMYDJUIDtomstdenis To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com In article <3a78f002_1 AT corp DOT newsfeeds DOT com>, "23yrold3yrold" wrote: > Hello. I have a simple question; how is it that a simple command to blit to > the screen from a grabber datafile can cause random flickering of the image > all over the screen? It only happens half the time, first use of the bitmap. > Occasionally the program just crashes. Does anyone have any idea what might > cause this? And before you ask for code snippiets, I assure you they're > normal, plain vanilla draw_sprite function calls. Flickering normally happens because you are drawing during the vertical sync. Try doing this do { vsync(); // draw stuff } while (!done); Tom Sent via Deja.com http://www.deja.com/