Path: news.mv.net!news.shore.net!newsfeed.mathworks.com!newsfeed.direct.ca!look.ca!paloalto-snh1.gtei.net!news.gtei.net!paloalto-snr1.gtei.net.POSTED!not-for-mail From: Damian Yerrick Newsgroups: comp.os.msdos.djgpp Subject: Re: Building Crystal Space Organization: Pin Eight Software http://pineight.8m.com/ Message-ID: <2f22rs4h8gmidd89juh0fuq8uicqj19i46@4ax.com> References: <4tgDnW600UwGE6X0gY AT andrew DOT cmu DOT edu> X-Newsreader: Forte Agent 1.7/32.534 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 75 X-Trace: +SCKgJ6wBl8DpOR/K3aVSlBbZScy5sA9vbdHYn3UO8bqO9LOpp4yTMXMbL+KxueENEJwT7+qisun!mEVqrf8XFFQOvSD0kidpZ22e5CHvl0L5uQHeKduYU86kOAGRcM3K9PW5k50cWHyaoe5P32Y3JMIK!szKAngw= X-Complaints-To: abuse AT gte DOT net X-Abuse-Info: Please be sure to forward a copy of ALL headers X-Abuse-Info: Otherwise we will be unable to process your complaint properly NNTP-Posting-Date: Sat, 02 Sep 2000 14:29:35 GMT Distribution: world Date: Sat, 02 Sep 2000 14:29:35 GMT Xref: news.mv.net comp.os.msdos.djgpp:103088 On Sat, 2 Sep 2000 09:13:06 -0400, James W Sager Iii wrote: >If you don't know how to build the 3d library Crystal Space, disregard >this post. I doubt many have done this, but I'm posting here for now. I >will also track down where the Crystal Space guru's live and post there. > >Any help would be appreciated. > >I am simply trying to build Crystal Space on DJGPP > > >Steps taken to compile: > >Reading the faq: > >2.2 External libraries > >PROBLEM 1) External libraries: > >Downloaded: ftp://ftp.linuxgames.com/crystal/support/winlibs14.zip > >But it doesn't say where to unzip this stuff at. Assume: "in a new folder" unless readme says otherwise once you've tried "in a new folder." >PROBLEM 2) Zlib: It loads 'deflate' compressed data such as the data inside PNG textures. >Downloaded zlib:ftp://ftp.uu.net/graphics/png/src zlib113 > >C:\CS\libs\zlib>make >cc -O -c -o example.o example.c >make.exe: *** [example.o] Error -1 I did unzip zlib.zip -d zlib # or use winzip cd zlib cp msdos/makefile.dj2 makefile make works4me >PROBLEM 3) libpng: It loads textures in .png format. >There is like super arcane instructions beyond the scope of >mortal man on how to compile for DJGPP... After I built zlib and unzipped libpng, I did cp scripts/makefile.dj2 makefile make test cp libpng.a c:/Personal/DJGPP/lib cp *.h c:/Personal/DJGPP/include Then I installed an Allegro wrapper for libpng. >PROBLEM 4) libjpg: It loads textures in .jpg format. It might be hard to compile but there may be an option in Crystal Space to disable use of JPEG textures. -- tiddly-day interj. (used to express agreement.) [American cellphone lingo] This is McAfee VirusScan. Add these two lines to your signature to prevent the spread of signature viruses. http://www.mcafee.com/