From: Damian Yerrick Newsgroups: comp.os.msdos.djgpp Subject: Re: Help again. Heh dont you just hate newbies? Organization: Pin Eight Software http://pineight.8m.com/ Message-ID: References: <20000825225449 DOT 19275 DOT qmail AT web514 DOT mail DOT yahoo DOT com> X-Newsreader: Forte Agent 1.7/32.534 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 23 X-Trace: /Kp2lrp4Gm5ZBQQIVf7NZqPAXxAZFTPhznsoZMQZEGq8uDaemOWWj8Kr+6770pwHZdPlWXO6NaZZ!tENqir1j8wMs+EbpDC0BSIdoxwZ8LAg0x5skHkVI3UiS9GqeFZ5W65gdFPVxSe2EGG8LelLPNUwX!8E8B X-Complaints-To: abuse AT gte DOT net X-Abuse-Info: Please be sure to forward a copy of ALL headers X-Abuse-Info: Otherwise we will be unable to process your complaint properly NNTP-Posting-Date: Sat, 26 Aug 2000 02:29:04 GMT Distribution: world Date: Sat, 26 Aug 2000 02:29:04 GMT To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com On Fri, 25 Aug 2000 15:54:49 -0700 (PDT), Chris Amos wrote: >YES! Thats what I want to do. Dynamic allocation! But how do I >Dynamicly allocate a 2 dimensional array. It would be preferable to do >so because I could aviod the x*y+x math. If you know what I mean. Here's what Allegro does for bitmaps: malloc() enough space for your control structure, pointers to each row, and the data itself. Then, after you fill the control structures and row pointers, you can access tilemap->row[][] as if it were a simple 2D array which would be compiled as (tilemap->row[y])[x]. Look at create_bitmap() in Allegro source for more info on this technique. Some developers simply use their libraries' bitmaps for their tilemaps (each pixel is one tile). -- tiddly-day interj. (used to express agreement.) [American cellphone lingo] This is McAfee VirusScan. Add these two lines to your signature to prevent the spread of signature viruses. http://www.mcafee.com/