From: "Christian Werle" Newsgroups: comp.os.msdos.djgpp Subject: Re: Quake srcs - memory problems Date: Tue, 11 Jul 2000 21:26:55 +0200 Organization: callisto germany.net GmbH Lines: 25 Message-ID: <8kfsq9$5cg$1@onlinenews.germany.net> References: <20000711025659 DOT 21146 DOT qmail AT hotmail DOT com> NNTP-Posting-Host: stachel06.kaktus.fh-mannheim.de X-Trace: onlinenews.germany.net 141.19.29.6 963344009 5520 9a7e06 X-Complaints-To: news AT germany DOT net NNTP-Posting-Date: 11 Jul 2000 19:33:29 GMT X-Newsreader: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Norberto Alfredo Bensa schrieb in Nachricht <20000711025659 DOT 21146 DOT qmail AT hotmail DOT com>... >Can someone please confirm if the following change fixes the memory problem >in quake? (it seams to be fixed here, but I've fixed it sooooo many times >now that I can't believe it's gone...) >#include >int _crt0_startup_flags = _CRT0_FLAG_UNIX_SBRK; Yes, it seems to be gone - I also turned several startup_flag on and off - but for some strange reason I never touched the _CRT0_FLAG_UNIX_SBRK... I belief the error occured because the original quake.exe that was shipped with the game was compiled on a unix-machine with a cross-to-dos compiler that switched _CRT0_FLAG_UNIX_SBRK on as standard i belief. -- [=- Shadax -=]