From: "Student, T.U.E." Newsgroups: comp.os.msdos.djgpp Subject: Which assembler to use? Date: Mon, 13 Mar 2000 13:56:54 +0100 Organization: Eindhoven University of Technology, The Netherlands Lines: 11 Message-ID: <8aioio$jcg$1@news.tue.nl> NNTP-Posting-Host: n183.dial.tue.nl X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2615.200 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com I'm currently working on a VESA library and I want to implement the sprite drawing functions and such in assembly. I already have a working sprite routine (for 8 bits color modes) for the NASM compiler. Now I'm wondering whether the GAS assembler is faster/produces better code than NASM or is there no difference? I also want to know whether the GAS assembler supports the aligning of code, because NASM doesn't (btw.: how much faster is aligned code than non-aligned?). Thanks in advance, Ton.