From: "John" Newsgroups: comp.os.msdos.djgpp Subject: Cursor Lines: 10 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2919.6600 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6600 Message-ID: Date: Fri, 18 Feb 2000 04:54:56 GMT NNTP-Posting-Host: 24.95.139.17 X-Complaints-To: abuse AT stny DOT rr DOT com X-Trace: typhoon.nyroc.rr.com 950849696 24.95.139.17 (Thu, 17 Feb 2000 23:54:56 EST) NNTP-Posting-Date: Thu, 17 Feb 2000 23:54:56 EST Organization: Time Warner Road Runner - Binghamton NY To: djgpp AT Delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Is there anyway in C++ to make it so that you can't see the cursor. So that after writing a line to the screen you don't see the cursor blinking. I have been in a c++ class for a very short time and am trying to make a very simple game in regular text video mode. The cursor is the only thing that needs to be fixed. Is there something like the cout.setf(ios::showpoint) command to get rid of it. Thanks