From: "Kalum Somaratna aka Grendel" To: djgpp AT delorie DOT com Date: Wed, 29 Dec 1999 20:22:57 +0600 MIME-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7BIT Subject: Re: Why did ID choose DJGPP for Quake? In-reply-to: X-mailer: Pegasus Mail for Win32 (v3.12) Message-ID: <94651374301@out.newmail.net> Reply-To: djgpp AT delorie DOT com X-Mailing-List: djgpp AT delorie DOT com X-Unsubscribes-To: listserv AT delorie DOT com Precedence: bulk On 28 Dec 99, at 22:33, Jens Luedicke wrote: > > Commercial compilers require a special licence, which allows the > software firms to sell their software legally. If they choose a > GNU Compiler they don't need special licening. > And IMHO they won't have to pay any royalties which taken a game like Quake would add up to a sizable amount saved and would help to swell the already bloated moneybags at ID software.