From: "Brian Racer" Subject: Re: Book recommendations for C++ and 3D graphics Newsgroups: comp.os.msdos.djgpp References: <385D2A76 DOT AE236D18 AT freenetname DOT co DOT uk> X-Newsreader: Microsoft Internet News 4.70.1155 Date: 23 Dec 1999 19:51:02 GMT Lines: 10 Message-ID: <38627d26$0$84817@news.execpc.com> Organization: ExecPC Internet - Milwaukee, WI NNTP-Posting-Host: e24a5b04.news.execpc.com X-Trace: Tl\okXWcmLWI5[332>a9Y[bfNiaEHUgJWRYcgIRLSUE]<=Z?4VAaIcZ1VWeMN7BSD^mo[EQkYRngPIGQH AT Vg2WG\ X-Complaints-To: abuse AT execpc DOT com To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com I would also agree that thelearn c++ in 21 days is a very good book, in fact, the one I used. And for DOS purposes, LaMothes book is also probally the best. But FYI, I was in the book store the other day and LaMoth has just wrote a new one, "Tip's and Trick's of the Windows game programming guru's" --or something like that. The copyright is October 99. The only bad thing is that it is Windows and Direct3d programming(which alot of people don't like) but it has some other very interesting topics.