Message-ID: <3856E0CE.BA09E564@localnet.com> From: zack97 AT localnet DOT com X-Sender: "" (Unverified) X-Mailer: Mozilla 4.06 [en]C-gatewaynet (Win98; I) MIME-Version: 1.0 Newsgroups: comp.os.msdos.djgpp Subject: vsync() Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 6 NNTP-Posting-Host: 207.251.194.194 X-Trace: tw12.nn.bcandid.com 945217902 207.251.194.194 (Tue, 14 Dec 1999 19:31:42 EST) NNTP-Posting-Date: Tue, 14 Dec 1999 19:31:42 EST Organization: bCandid - Powering the world's discussions - http://bCandid.com Date: Tue, 14 Dec 1999 19:29:02 -0500 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com This is probably a really dumb question, but can I go without the vsync(); (in allegro) if my game will run very fast? Cause I'm making a game and it runs at 1000+ fps without the vsync and it runs at like 50 with the vsync...I know 50 is still ok, but I'm not done yet..... (by the way, its not like full screen, its 640x480 with only like 256x480 of the screen drawn to. (don't ask why its hard to explain))