Message-ID: <380EA8DE.2F45C9FC@snetch.cpg.com.au> Date: Thu, 21 Oct 1999 15:47:10 +1000 From: Michael Abbott aka frEk <20014670 AT snetch DOT cpg DOT com DOT au> Organization: Student of Computer Power Institute X-Mailer: Mozilla 4.05 [en] (Win95; I) MIME-Version: 1.0 To: djgpp AT delorie DOT com Subject: Re: What is a good palette for 8-Bit Grafix? References: <7uhdij$sfb$1 AT rohrpostix DOT uta4you DOT at> <380D499C DOT F017D7D8 AT snetch DOT cpg DOT com DOT au> <7ulfat$eo7$1 AT solomon DOT cs DOT rose-hulman DOT edu> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: djgpp AT delorie DOT com Heya > frEk <20014670 AT snatch DOT com> wrote: > > > What immediately comes to mind is using a palette sort of truecolor > like... ie. > > Instead of for example the hicolor 5-5-5 palette, within 8 bits you use a > 3-3-2 > > palette which means 3 bits of red, 3 for green, 2 for blue... > > I wouldn't. You can't get real grays in a 8 by 8 by 4 cell, > only approximations. Use the "web safe" palette instead. What I do in this case is to dither the two together so that close pixels seem to 'cause a grey... Somewhat like pretening that a laptop RGBs components are each Black & What components (with antialising)... Or use HSV although you'd probably get way to many of the same grey colour as output... The 6x6x6 palette you were talking about earlier I presume is 6 colours each (not bits, obviously) 'cause the cube root of 256 floored is 6? Nice palette, but if you're looking for speed, 3-3-2 is easier to mess around with...