From: Nicolas Blais Newsgroups: comp.os.msdos.djgpp Subject: Re: Tic Tac Toe in C++ Date: Wed, 06 Oct 1999 13:49:54 GMT Organization: Deja.com - Before you buy. Lines: 25 Message-ID: <7tfk1t$p95$1@nnrp1.deja.com> References: <7te6k2$r4j$1 AT nnrp1 DOT deja DOT com> <37FB1E2A DOT 1A390536 AT ufu DOT br> NNTP-Posting-Host: 206.167.109.2 X-Article-Creation-Date: Wed Oct 06 13:49:54 1999 GMT X-Http-User-Agent: Mozilla/4.08 [en] (Win95; I ;Nav) X-Http-Proxy: 1.0 FXGENS1, 1.0 x31.deja.com:80 (Squid/1.1.22) for client 206.167.109.2 X-MyDeja-Info: XMYDJUIDnicblais To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com In article <37FB1E2A DOT 1A390536 AT ufu DOT br>, djgpp AT delorie DOT com wrote: > Nicolais > > I have a theorical explanation about an AI machine of Tic Tac Toe... > It is self-explanatory and of easy understanding... and of easy > implementation... > if interests to you... I can post it. > > Rodrigo Domingues (SPY) > bcc14 AT ufu DOT br > That would be nice. Thanks! -- nicblais AT hotmail DOT com Powered by FreeBSD! http://www.freebsd.org Sent via Deja.com http://www.deja.com/ Before you buy.