From: "Stefan Viljoen" Newsgroups: comp.os.msdos.djgpp Subject: The person with the animation question Date: Sun, 19 Sep 1999 20:03:03 +0300 Organization: The South African Internet Exchange Lines: 24 Message-ID: <7s3itg$mn1$2@ctb-nnrp2.saix.net> NNTP-Posting-Host: pc36-01-p09.nt.saix.net X-Trace: ctb-nnrp2.saix.net 937774832 23265 155.239.194.9 (19 Sep 1999 21:00:32 GMT) X-Complaints-To: abuse AT saix DOT net NNTP-Posting-Date: 19 Sep 1999 21:00:32 GMT X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2014.211 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com hi! Somebody asked about animating a sprite for a RPG without destroying the background - check out my WWW site's programming page. I did a whole little project about this a while ago in TP6.0 inline assembly - look at the bottom of the programming page. -- This message courtesy of RylanNet rylan AT intekom DOT co DOT za http://home.intekom.com/rylan/ -- StarWars for ever!. -- This message courtesy of RylanNet rylan AT intekom DOT co DOT za http://home.intekom.com/rylan/ -- StarWars for ever!.