From: "Graeme Fenwick" Newsgroups: comp.os.msdos.djgpp Subject: Generating/playing audio waveforms on the fly Lines: 28 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2014.211 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 Message-ID: Date: Tue, 07 Sep 1999 09:02:12 GMT NNTP-Posting-Host: 212.126.147.173 X-Complaints-To: abuse AT freeuk DOT net X-Trace: nnrp4.clara.net 936694932 212.126.147.173 (Tue, 07 Sep 1999 10:02:12 BST) NNTP-Posting-Date: Tue, 07 Sep 1999 10:02:12 BST To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Hi all, As part of a basic (note lack of capitalization ;-) sound generating program I'm thinking of designing, I'd like to be able to playback the sounds as soon as they're made. However, I'm not sure how to do this, as I can't get enough out of the existing documentation. Audiostreams look like my best bet in this direction, but what format is the audiostream meant to be in? I realise that I could try working out how to save it in .wav format, and load that back in (which is the format I'll probably use for saving anyway), but it's not exactly elegant, and I'm sure there's got to be a better way to do it. Any help, or pointers to help would be appreciated. :-) -- ====================================================================== "What do you mean, spontaneous human combustion?! Dammit! I was promised they'd get that Halt and Catch Fire instruction removed before we went into production." "Good job it wasn't our flagship model, Sir." ====================================================================== Graeme Fenwick - gfenwick AT BYESPAMfreeuk DOT com (Don't forget to remove "BYESPAM" filter if replying by mail)