Message-ID: <8D53104ECD0CD211AF4000A0C9D60AE3015FCCB3@probe-2.acclaim-euro.net> From: Shawn Hargreaves To: djgpp AT delorie DOT com Subject: Re: Saving random seed, and Allegro Date: Thu, 2 Sep 1999 10:21:02 +0100 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.0.1460.8) Content-Type: text/plain Reply-To: djgpp AT delorie DOT com Tom Morton writes: > Using the rotate_sprite() function works fine when compiled on my Intel Celeron > system and run on either of my systems. > However, when compiled on my other system (AMD K6, S3 graphics card) the > sprite seems to be inverted. There was a bug in truecolor sprite rotation in Allegro 3.1, but it is fixed in 3.11. I don't believe that you have the same library version on both machines... Shawn Hargreaves.