From: John Clonts Newsgroups: comp.os.msdos.djgpp Subject: Re: Sprites Date: Mon, 23 Aug 1999 20:52:08 GMT Organization: Deja.com - Share what you know. Learn what you don't. Lines: 43 Message-ID: <7psc9h$lvo$1@nnrp1.deja.com> References: <37C223E7 DOT 607F48F9 AT rug DOT ac DOT be> NNTP-Posting-Host: 204.254.32.135 X-Article-Creation-Date: Mon Aug 23 20:52:08 1999 GMT X-Http-User-Agent: Mozilla/3.01Gold (Win95; I) X-Http-Proxy: 1.0 x32.deja.com:80 (Squid/1.1.22) for client 204.254.32.135 X-MyDeja-Info: XMYDJUIDjohncc To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com In article <37C223E7 DOT 607F48F9 AT rug DOT ac DOT be>, Bram de Greve wrote: > This is a multi-part message in MIME format. > --------------2A87FF1A86AECFF309DC17F2 > Content-Type: text/plain; charset=us-ascii > Content-Transfer-Encoding: 7bit > > Hi, > > I'm trying to do something with hexagonal grids. I want to use sprites > and a buffer, but my test crashes every time. Does anybody know what > I'm doing wrong? I know I can have 256 colors on a 640x480 screen. > > Here's my program: (in attach the 2 sprites I use) > > // A LITTLE TEST FOR HEXAGONAL GRIDS > > #include > #include > > #include "allegro.h" > > int main() > { > // some variables for the grid > int i,j,x,y; > bool grid[5][5]; > > // setting up allegro > allegro_init; > install_keyboard; PMFJI, I admit I know nothing about allegro, but does the compiler tell you anything about the above two lines? You do compile with -Wall, dont you? Cheers, John Sent via Deja.com http://www.deja.com/ Share what you know. Learn what you don't.