From: arg AT whangomatic DOT freeserve DOT co DOT uk (Andrew R. Gillett) Newsgroups: comp.os.msdos.djgpp Subject: Re: Vsync! Date: Wed, 28 Jul 1999 14:43:53 +0100 Organization: www.release-dates.co.uk Message-ID: References: <6uAn3.7443$ip4 DOT 11733 AT nntpserver DOT swip DOT net> NNTP-Posting-Host: modem-118.name43.dialup.pol.co.uk X-Trace: news8.svr.pol.co.uk 933169462 13105 62.136.181.118 (28 Jul 1999 13:44:22 GMT) NNTP-Posting-Date: 28 Jul 1999 13:44:22 GMT X-Complaints-To: abuse AT theplanet DOT net X-Newsreader: MicroPlanet Gravity v2.11 Lines: 16 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com In comp.os.msdos.djgpp, Knutte wrote: > Hi > Ive just started to use DJGPP and Im "porting" my game written in Watcom to > DJGPP. Everything works fine except that *nothing* seem to happen when i use > vsync(). > Can anyone help me with this ? Apparently, some video cards don't support vsync intentionally, in order to gain miniscule amounts of speed when tested with Quake. Check to see if there is a BIOS update for your video card, or contact the video card manufacturers and demand an explanation... -- Andrew Gillett http://argnet.fatal-design.com/ ICQ: See homepage I collect trash in my brain; I believe you do the same.