From: varobert AT colba DOT net Message-Id: <3.0.32.19990717020145.007aee50@mail.colba.net> X-Sender: varobert AT mail DOT colba DOT net X-Mailer: Windows Eudora Pro Version 3.0 (32) Date: Sat, 17 Jul 1999 02:01:53 -0400 To: djgpp AT delorie DOT com Subject: Re: Im not shure how to do sound Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Reply-To: djgpp AT delorie DOT com At 12:21 PM 7/16/99 -0400, you wrote: >Im confused with using sound in my program here is the source that i wrote: > BITMAP *allegro; ^^^^^^^^ Is that allowed ? > // Load Bitmap Into Memory > allegro = load_bitmap(PIC1, pal); > set_palette(pal); > > //Display Bitmap > blit(allegro, screen, 0, 0, 0, 0, WIDTH, HEIGHT); Looks OK to me. > > readkey(); > load_sample( SND1 ); > play_sample(SND1 *, 255, 128, 1000, 0); > stop_sample(SND1 *); That;s your prblem; the code should look like this: SAMPLE *mysample = load_sample(SND1); play_sampe(mysample, 255, 128, 1000, 0); //Do something so sample can finish playing stop_sample(mysample); > fade_out(3); > destroy_bitmap(allegro); > > return 0; >} > > >can someone please tell me what is wrong? i want to get the sound to play at >the end of the program after a key is pressed. everything else works great > > > >