From: edna dornblazer Newsgroups: comp.os.msdos.djgpp Subject: Re: DJGPP PovRay? Date: Wed, 14 Jul 1999 18:54:21 -0400 Lines: 22 Message-ID: <378D151D.6DC@geocities.com> References: <7mhm2r$1qn$2 AT news3 DOT saix DOT net> <378d0fb4$0$18402 AT SSP1NO17 DOT highway DOT telekom DOT at> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Trace: yRB9CFrJRsfkDXE115ht+TyQ2VkbfmvsEVYByICGJMI= X-Complaints-To: abuse AT rcn DOT com NNTP-Posting-Date: 14 Jul 1999 22:55:49 GMT X-Mailer: Mozilla 3.03Gold (Win16; I) To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Gerald K. Dobiasovsky wrote: > > Stefan Viljoen wrote: [ ... ] > > Anybody heard of a DJGPP compilable copy of the PovRay source code? [ ... ] > > Go to http://www.povray.org and look in the download area. > > The MS-DOS source is set up to be compiled with Watcom, > Borland or DJGPP. And maybe surprisingly, considering the numerous 'how come DJGPP compiled programs are so large?' threads, the official DJGPP makefile makes a povray.exe about 200Kbytes smaller than the official (watcom compiled) binary. Plus, though I haven't done any real tests, it seems to render the scenes i have fed it a bit faster. http://www.geocities.com/Athens/Academy/8764 http://www.interport.net/~dsharp