From: varobert AT colba DOT net Message-Id: <3.0.32.19990713152634.007ac310@mail.colba.net> X-Sender: varobert AT mail DOT colba DOT net X-Mailer: Windows Eudora Pro Version 3.0 (32) Date: Tue, 13 Jul 1999 15:26:38 -0400 To: djgpp AT delorie DOT com Subject: Re: About BITMAP structure ( ALLEGRO ) Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Reply-To: djgpp AT delorie DOT com All you have to do then is write to a file the width, height, and color depth of the bitmap (this will only work if it's a memory bitmap though), then the data: your code will look like this: //open file BITMAP *bmp; //The bmp you want to write. pack_iputw(bmp->w,myfile); pack_iputw(bmp->h,myfile); pack_iputw(bmp->vtable->color_depth,myfile); //you must use the allegro functions for that because for some reason it can't work with data of over 64KB. pack_fwrite(bmp->dat,bmp->w*bmp->h*((bmp->vtable->color_depth+7)/8),myfile); //close file destroy_bitmap(bmp); the inverse can be done to read it: //open file int w=pack_igetw(myfile); int h=pack_igetw(myfile); int cdepth=pack_igetw(myfile); bmp=create_bitmap_ex(cdepth,w,h); pack_fread(bmp->dat,bmp->w*bmp->h*((bmp->vtable->color_depth+7)/8),myfile); //Close file And that's it ! At 02:13 AM 7/13/99 -0300, you wrote: > >I know about save_bitmap, but this is now want I want to do. > >I want to save it to a file by dumping memory > > >