From: "Michael Stewart" Newsgroups: comp.os.msdos.djgpp Subject: Re: Pure C++ Gaming Libraries Date: Wed, 16 Jun 1999 09:16:11 +0100 Organization: (Posted via) Netcom Internet Ltd. Message-ID: <7k7m8c$oh1$1@taliesin.netcom.net.uk> References: <3766F3BA DOT 4BD2D79B AT geocities DOT com> NNTP-Posting-Host: hgty.capgemini.co.uk X-Trace: taliesin.netcom.net.uk 929520716 25121 194.42.240.2 (16 Jun 1999 08:11:56 GMT) X-Complaints-To: abuse AT corp DOT netcom DOT net DOT uk NNTP-Posting-Date: 16 Jun 1999 08:11:56 GMT X-Newsreader: Microsoft Outlook Express 4.72.3155.0 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3155.0 Lines: 14 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Sahab Yazdani wrote in message <3766F3BA DOT 4BD2D79B AT geocities DOT com>... >Does anyone know of a pure C++ (OOP) gaming library that can do the >basic stuff like BitBlt and Keyboard/Mouse control??? >I much prefer to code in pure C++ than to use Allegro in my C++ code. >Whatever suits your fancy right?? I seem to remember seeing a C++ wrapper for Allegro, take a look at Allegros homepage (http://www.talula.demon.co.uk/allegro/). As for C++ Keyboard and Mouse control there are some example code on my page (http://www.reggin.freeserve.co.uk/ in the snippets section) Michael Stewart