Message-ID: <375A93E8.9F1AD4A9@pmail.net> Date: Sun, 06 Jun 1999 17:29:44 +0200 From: Fredrick Backman X-Mailer: Mozilla 4.5 [en] (Win98; I) X-Accept-Language: en MIME-Version: 1.0 To: djgpp AT delorie DOT com Subject: Re: allegro and bitmaps References: <7jdqdd$3hn$1 AT news1 DOT skynet DOT be> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: djgpp AT delorie DOT com Here's what the Allegro documentation says. If you need more details please refer to the documentation and the Allegro examples which you probably installed on your pc. Online docs: http://www.freeweb.org/computer/poletti/allegro/Allegro.htm x256 wrote: > 1) how can i just show a simple bmp file on the screen (with djgpp and > allegro) void blit(BITMAP *source, BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height); Copies a rectangular area of the source bitmap to the destination bitmap. The source_x and source_y parameters are the top left corner of the area to copy from the source bitmap, and dest_x and dest_y are the corresponding position in the destination bitmap. > > 2) how can i get text on the screen when i'm not in text mode but in vga > mode ? void textout(BITMAP *bmp, FONT *f, unsigned char *s, int x, y, int color); Writes the string s onto the bitmap at position x, y, using the current text mode and the specified font and foreground color. If the color is -1 and a proportional font is in use, it will be drawn using the colors from the original font bitmap (the one you imported into the grabber program), which allows multicolored text output. -- Fred Backman Lead Wizard Binary Spells www.femmefetish.com/games/