From: XXguille AT XXiies DOT XXes (Guillermo Rodriguez Garcia) Newsgroups: comp.os.msdos.djgpp Subject: Re: Exe size!!! Date: Tue, 18 May 1999 23:09:02 GMT Organization: Telefonica Transmision de Datos Lines: 29 Message-ID: <37439a9e.9972134@noticias.iies.es> References: <19990517192930 DOT 17703 DOT 00001862 AT ng-ba1 DOT aol DOT com> NNTP-Posting-Host: iies224.iies.es Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit X-Newsreader: Forte Agent 1.5/32.451 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com El día 17 May 1999 23:29:30 GMT, rakz007 AT aol DOT com (Rakz007) escribió: >Iam currently programming my first game in c using DJGPP and RHIDE. > >The graphics library iam using is Allegro. > >The problem is my exe size for the game is now 790k and its about 400k when i >use the -s ( i think its -s!! :- )) . BUT when i run the game it has trouble >loading in some of the bitmaps! And then crashes as well sometimes. This has nothing to do with the file size: there are prabably bugs in your code. >Is there a limit to the exe size - i heard its 640k but can i go other that >limit and could someone please explain to me how to do that - some one told me >to use real/protected dos mode but i know nothing about that ! That exe size limit was for old real mode compilers (like earlier versions of Turbo C / Borland C and the like). With DJGPP, you are already working in protected mode, and thus, there is no limit to the exe size (well, there is a limit, but I doubt your program will hit it). Regards, GUILLE ---- Guillermo Rodriguez Garcia XXguille AT XXiies DOT XXes (ya sabes :-)