From: "Neil" Newsgroups: comp.os.msdos.djgpp Subject: Announce: Demo of state-base ai Date: Sun, 21 Feb 1999 22:38:25 -0000 Message-ID: <919636700.24487.0.nnrp-12.9e98faec@news.demon.co.uk> NNTP-Posting-Host: gosfield.demon.co.uk X-NNTP-Posting-Host: gosfield.demon.co.uk:158.152.250.236 X-Trace: news.demon.co.uk 919636700 nnrp-12:24487 NO-IDENT gosfield.demon.co.uk:158.152.250.236 X-Complaints-To: abuse AT demon DOT net X-Newsreader: Microsoft Outlook Express 4.71.1712.3 X-MimeOLE: Produced By Microsoft MimeOLE V4.71.1712.3 Lines: 22 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Hi all, for those of you who might be interested, I've just posted a simple demo of a state-based ai character to my web-site. Basically, it emulates the behaviour of the Mudokuns in the Abe's Oddysee and Abe's Exoduss games. You can find it at http://www.geocities.com/siliconvalley/park/1077 it's in the routines section. Any advice/hints/tips on how it could be improved would be more than welcome. cheers Neil