Date: Wed, 17 Feb 1999 08:22:34 -0600 (CST) From: "Ismael Herrera Zamarron(MCC)" X-Sender: ihz AT uxmcc8 To: Lista de correo del grupo djgpp Subject: Allegro and dirty rectangles and fps Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Reply-To: djgpp AT delorie DOT com Hello, I have installed allegro and it compiled fine, I have a computer with an amd k6 processor 333 Mhz. with 64 M of RAM I have run rhe demo with diferents techniques among them dirty rectangles while double buffering produces 26-30 fps dirty rectangles could produce above 500 fps, when working with mesa in a workstation with a processor of 100 Mhz I recall it produces 9-11 fps. When an animation works with 24 fps it could be say that it emalutes real time, if it works at 30 fps it could be say that it emulates real time accurately, but what could be say when it works above 30 fps. Is this measure correct or is there some error? Regards __________________________________________________________________________ || || ||**********************************************************************|| ||______________________________________________________________________|| || || || || ||Ismael Herrera Z. || ||Maestria en Ciencias de la Computacion (MCC) IIMAS UNAM Mexico || ||ihz AT uxmcc2 DOT iimas DOT unam DOT mx || ||http://uxmcc1.iimas.unam.mx/~ihz || || || ||tel. 6 22 36 52 || || || || || || || || || ||______________________________________________________________________|| || || ||**********************************************************************|| ||______________________________________________________________________||