Message-Id: <3.0.1.32.19990208135530.00916bf0@iut.ujf-grenoble.fr> X-Sender: sletuffe AT iut DOT ujf-grenoble DOT fr X-Mailer: Windows Eudora Pro Version 3.0.1 (32) [F] Date: Mon, 08 Feb 1999 13:55:30 +0100 To: djgpp AT delorie DOT com From: LETUFFE SYLVAIN Subject: Problem with video-Banks writing to Dos Memory In-Reply-To: <8D53104ECD0CD211AF4000A0C9D60AE34CCD4D@probe-2.acclaim-eur o.net> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Reply-To: djgpp AT delorie DOT com Hy there ! I am currently writing a programm (with DJGPPP of course !) where I need to access very quickly to the video memory...(like most of graphical programmers I think) I don't whant to use Allegro or other libs... I want to do it on my own !! With the 320x200x8 graphical mode I have no problems ( of course there is only one bank ) But with VESA mode like 101h,125h.. (640x480x8 800x600x8 and higher) I need to bank my memory (previously allocated with malloc() ) with a fast methode The dosmemput() function looks fast enought and I don't think I will need an acces by out(). BUT, When I want to bank all my memory the only way (I have) to do this is to use the int 10h (with ax=0x4F05 and bx=0 and dx=bank number) But it is very slow !!!! I fell from 80 fps (13h) (on my DX4) to a pityfull 2 or 3 fps for a 640x480x8 witch is only 5 banks !! /*here is my peace of code*/ void dump8(unsigned char *debut, int bankNumber,int BankSize) { __dpmi_regs registers; int i=0; while (i