From: p95073 AT einstein DOT ph DOT ed DOT ac DOT uk (Keith Houston) Newsgroups: comp.os.msdos.djgpp Subject: Help with DJGPP and OpenGL Date: 27 Jan 1999 12:52:35 GMT Organization: CERN, European Laboratory for Particle Physics Lines: 17 Message-ID: <78n26j$t67$1@scotsman.ed.ac.uk> NNTP-Posting-Host: einstein.ph.ed.ac.uk X-Trace: scotsman.ed.ac.uk 917441555 29895 129.215.73.45 (27 Jan 1999 12:52:35 GMT) X-Complaints-To: usenet AT scotsman DOT ed DOT ac DOT uk NNTP-Posting-Date: 27 Jan 1999 12:52:35 GMT To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com I've recently downloaded DJGPP and it seems to be working well on my Win95 OSR2 system. I also obtained Mesa, GLUT and GLU headers, libraries (.lib files) and dynamic linked libraries (DLLs). I intend to write a GLUT/OpenGL program which will be able to run under Win32 as a console program (c.f. MSVC++ 5.0 Win32 console app compilation choice), but I can't seem to link in the .lib files using RHIDE. I've written GLUT/OpenGL programs using MSVC++ 5.0 as straighforward C programs with no WinMain() or other related Window stuff, and used GLUT's windowing routines instead. Can anybody shed any light on the subject? Must I use only MSDOS OpenGL, or is it in fact possible to do what I want? Keith Houston