From: "Twilight Knight" Newsgroups: comp.os.msdos.djgpp Subject: Game Engine Date: Mon, 18 Jan 1999 13:56:57 -0500 Organization: Posted via RemarQ, http://www.remarQ.com - Discussions start here! Lines: 11 Message-ID: <780049$sh7$1@remarQ.com> NNTP-Posting-Host: 216.68.39.19 X-Trace: 916685769 9RGZFVYSC2713D844C usenet52.supernews.com X-Complaints-To: newsabuse AT remarQ DOT com X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.0810.800 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.0810.800 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Hey, thanx a bunch for the info on 24-bit color mode, unfortunately I have to use 16-bit instead because my video card doesn't support 24bit AT 640x480 but does support 16 and 32 bit at that resolution. (go figure) anyways..... does anyone have any helpful tips on a game engine, and i lost my code for a sprite's struct function...bummer, the little guy can't move. and I have yet to figure out gravity with a 2d side scroller. any help? thanx anyway. P.S. - If you feel sorry for my cute little sprite, send in some info. (caution: he has a gun)