Date: Mon, 16 Nov 1998 11:50:24 +0200 (EET) From: Toni Rasanen X-Sender: torasane AT paju DOT oulu DOT fi To: djgpp AT delorie DOT com Subject: Float optimization? In-Reply-To: <199811160600.BAA15629@delorie.com> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=ISO-8859-1 Content-Transfer-Encoding: 8BIT Reply-To: djgpp AT delorie DOT com First, should I use float or double as my innerloop variables? Which one is actually faster, or do they have any difference? And then, does djgpp do any float-integer optimization? I have a texturemapper innerloop (perspective corrected, of course), which has both integer and float values. As MPU is capable of doing things 'on background', does djgpp utilize this, or should I rewrite my innerloops myself? /// Toni Räsänen /// torasane AT mail DOT student DOT oulu DOT fi \\\ Physicians ask how. Filosofians ask why. Dragons don't care.