From: "Tony Street" Newsgroups: comp.os.msdos.djgpp,comp.graphics.api.opengl References: <364D4E35 DOT BC8123BE AT Helsinki DOT fi> Subject: Re: OpenGL and DJGPP Date: Sat, 14 Nov 1998 10:05:43 -0500 Lines: 25 X-Newsreader: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 NNTP-Posting-Host: 129.21.102.137 X-NNTP-Posting-Host: 129.21.102.137 Message-ID: <364d9cb8.0@isc-newsserver.isc.rit.edu> X-Trace: 14 Nov 1998 10:07:36 -0500, 129.21.102.137 Organization: Rochester Institute of Technology XPident: Unknown X-NNTP-Posting-Host: 129.21.3.100 XPident: Unknown To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com I beleive Mesa works for DJGPP... -- Tony Street email: sas9559 AT diespammers DOT rit DOT edu (spam me not - remove antispam portion) Origin: Earth, 43°05'N 77°39'W 178m ASL (Rochester Institute of Technology) Teemu Kurppa wrote in message <364D4E35 DOT BC8123BE AT Helsinki DOT fi>... >Hi! >I tried to find answer for my question from web and faqs, but without >result: > >Is it possible to build OpenGL programs without hardware support (ie. >all rendering is software implemented) on DJGPP ? > >I downloaded Microsoft's OpenGL-package for Win 95, and also GLUT, but >all instructions on web seems to concentrate on setting up OpenGL for >some commercial compiler (for example Visual C ...) > >I've tried to get path's and everything right, but it just doesn't work? >If anybody could help, it would be much appreciated > >Thanks in advance, >Teemu