From: Marcus Rohrmoser Newsgroups: comp.os.msdos.djgpp Subject: hercules, grx23, allegro, sprites Date: Thu, 05 Nov 1998 17:57:58 +0100 Organization: Leibniz Rechenzentrum Muenchen Lines: 7 Distribution: world Message-ID: <3641D916.F713885D@lrz-muenchen.de> NNTP-Posting-Host: sun3.lrz-muenchen.de Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.06 [en] (X11; I; SunOS 5.5.1 sun4m) To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com I'd like to know how to code sprites (developing on a HGC, runnable on div. cards). Can I use allegro (don't think so), is there a trick to get it quick using grx, and last not least: is there a quick bit-block-transfer algorithm available for HGCs? Thanks in advance, Marcus