Message-ID: <3619E729.7D1947F9@mailexcite.com> Date: Tue, 06 Oct 1998 05:47:22 -0400 From: Doug Gale X-Mailer: Mozilla 4.05 [en] (Win95; U) MIME-Version: 1.0 Newsgroups: comp.os.msdos.djgpp Subject: Re: Which files to get to make RSXNTDJ work properly? References: <6v7j80$777$1 AT toto DOT tig DOT com DOT au> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit NNTP-Posting-Host: oshawappp18.idirect.com Organization: "Usenet User" Lines: 23 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Deathifier wrote: > ...I ran into > needing the microsoft platform SDK for some header files, now they seem > pretty easy to get, microsoft has a nice big site full of them, except that > I have no idea which files I need! > Now I would like someone to verify that these are the correct files, or if I > need others, and if I do need others can they tell me where they are (The > module name is fine), I've had problem after problem on my game (Well I'm Get ibldenv.exe and itools.exe. You only *really* need ibldenv.exe, but itools.exe has editors for icons, bitmaps, cursors, dialog boxes, etc. I have made patches for rsxntdj 1.31. There are two patches: one for microsoft header files, one for the specs file. Don't run the patch that comes in rsxdj131.zip, it's for an older release of the headers. Get my patch at http://webhome.idirect.com/~eschunk/mssdk/rsxpatch.zip If you use the patch, please let me know how well (or, terribly) it works!