From: pooler AT pcgame DOT com (Mike Pooler) Newsgroups: comp.os.msdos.djgpp Subject: Re: The most simplest game to program! Date: Sat, 01 Aug 1998 18:08:13 GMT Organization: PC Game Finder Lines: 15 Message-ID: <35c858ab.188646534@nntp1.best.com> References: <01bdbd41$e47775c0$LocalHost AT default> Reply-To: pooler AT pcgame DOT com NNTP-Posting-Host: pooler.vip.best.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk The simplist one with moving graphics may be "breakout" (this is the one I started with). This is good because you have to deal with a moving object that collides with walls and bricks, and figure out how to represent it all in code. Other simple ones might be a space-invaders type or a memory matching game. "Finland" wrote: >Please all your ideas about the simplest possible game is welcome. > >pekkaka AT dlc DOT fi >