From: jpdelprat AT teaser DOT fr (JP) Newsgroups: comp.os.msdos.djgpp Subject: Re: 3dfx programming with DJGPP Date: Sat, 06 Jun 1998 05:09:09 GMT Organization: Guest of France-Teaser Lines: 25 Message-ID: <3578ce97.488801@news.teaser.fr> References: <35725b49 DOT 2970004 AT news DOT teaser DOT fr> <6l7iad$l8t$2 AT news DOT bctel DOT net> <357b07e1 DOT 13300701 AT news DOT dlc DOT fi> <3578484A DOT 12895D60 AT hamburg DOT netsurf DOT de> NNTP-Posting-Host: ppp2816-ft.teaser.fr To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Dennis Voss wrote: >> >>Is there any way to write some programs using a 3dfx with DJGPP ? >> > >> >Yes, download ALLEGRO, it's a general game programming library for DJGPP. >> >It's so good a like it and I do all of my graphics code myself (for >> >practice, allegro would be faster). >> > >> >> Since when has Allegro supported 3dfx? > >It doesn't support any Voodoo chipset. >Get the Glide SDK from www.3dfx.com > I've already downloaded Glide SDK. My problem was that this sdk don't support DJGPP. The purpose of my message was to know if someone had found a solution to use this sdk witj DJGPP. Jean-Pierre Delprat Jeepy (Jean-Pierre Delprat) jpdelprat AT teaser DOT fr www.teaser.fr/~jpdelprat (JPTUI home page)