Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" To: "Nicholas Law" , djgpp AT delorie DOT com From: Nate Eldredge Subject: Re: Accessing VESA 1.2 Date: Thu, 28 May 1998 16:25:47 -0700 Message-ID: <19980528232445.AAA7077@ppp101.cartsys.com> Precedence: bulk At 05:24 5/28/1998 GMT, Nicholas Law wrote: >Hi all! > >I know to access the linear framebuffer under VESA 2.0. However, several of >the users of my software have requested a version that runs under VESA 1.2. >I can access the video memory fine, but only using _slow_ interrupt based >memory window page select... > >In 16bit code I used to call the vesa interrupt to get the memory address >of a vesa function to do this... > >How can I access this function in DJGPP? Well, you can use `__dpmi_simulate_real_mode_procedure_retf' to call the function, but I don't know whether you'll see significant speed gains. Nate Eldredge nate AT cartsys DOT com