From: "Paul Derbyshire" Newsgroups: comp.os.msdos.djgpp References: <9316322889 AT fs2 DOT mt DOT umist DOT ac DOT uk> Subject: Re: Programming for game ports & 3d graphics cards Lines: 15 Organization: The Chaos Zone MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit Message-ID: Date: Wed, 13 May 1998 13:42:32 GMT NNTP-Posting-Host: 206.172.228.122 NNTP-Posting-Date: Wed, 13 May 1998 09:42:32 EDT To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Mr A Appleyard wrote in message <9316322889 AT fs2 DOT mt DOT umist DOT ac DOT uk>... > Where can I get full information on how to program for 3D graphics boards? Allegro. -- .*. "Clouds are not spheres, mountains are not cones, coastlines are not -() < circles, and bark is not smooth, nor does lightning travel in a `*' straight line." ------------------------------------------------- -- B. Mandelbrot |http://www3.sympatico.ca/bob.beland/indexn2f.html _____________________ ____|________ Paul Derbyshire pderbysh AT usa DOT net Programmer & Humanist|ICQ: 10423848|