Newsgroups: comp.os.msdos.djgpp From: "A. Jans-Beken" Subject: Re: Tile-Based Games using allegro,DJGPP Content-Type: text/plain; charset=us-ascii Message-ID: <35532B94.F120F9E@oce.nl> Sender: news AT oce DOT nl (The Daily News @ nntp01.oce.nl) Content-Transfer-Encoding: 7bit Organization: Oce-Technologies B.V. - Research & Development References: <6h5shm$dhf$1 AT news3 DOT mr DOT net> <35368f5a DOT 525433 AT news DOT ziplink DOT net> Mime-Version: 1.0 Date: Fri, 8 May 1998 15:58:12 GMT Lines: 46 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Bjorn De Meyer wrote: > On Thu, 16 Apr 1998, Jeff W./DMT wrote: > > > On Thu, 16 Apr 1998 16:17:37 -0500, "Dave1" > > wrote: > > > > >I am interested in writing a tile based game using djgpp and allegro, could > > >someone direct me to a tutor or info on creating and displaying tiles. > > >Thanks in advance > > > > > >Dave > > > > > > > > > > There is a tile based games FAQ. A search would bring up a billions > > sites, but if you can't find it I can post it. If I get off my lazy > > ass, I'll have a freeware tile-based games library out. But that > > won't be for a little while. > > --Jeff W. > > He could also take a look at "MAPPY" in the addons section of the ALLEGRO > homepage ( http://www.talula.demon.co.uk/allegro ) > Meanwhile, when you finally get off your lazy ass, could you be so > kind of letting me know, too. I'm writing a tile based game too, but I'd > like to see how you do it. > > Bjorn De Meyer. > Homepage: http//studwww.rug.ac.be/~bgdmeyer > E-mail: bjorn DOT demeyer AT rug DOT ac DOT be > Chemistry student at RUG, option polymers. > Coordinator of the "Tales of Artah: First Sword" CRPG project. > > Beyond everything, there is nothing... > > > > > You may have a peek at:http://www.geocities.com/SilliconValley/Bay/4413