From: funkdog32 AT aol DOT com (Funkdog32) Newsgroups: comp.os.msdos.djgpp Subject: Help implementing gravity in a scorched earth like game Lines: 11 Message-ID: <1998042721391500.RAA08930@ladder01.news.aol.com> NNTP-Posting-Host: ladder01.news.aol.com Date: 27 Apr 1998 21:39:15 GMT Organization: AOL http://www.aol.com To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Hey all... I have been working on a program much like scorch lately... It is going well and the rockets, bombs etc. look like they're being influenced by gravity but it just doesn't look quite right. I would love for someone to give me a formula for it = ) Also... any way that I could make a background... (a hill or something) that the tanks would sit on? (Basically my main problem is bounds checking to know If the bomb hit the artificiall hill)... also how could i take a chunk out of the hill when a bomb hits it? Funk